Paid Student Developer Opportunity: OceanX Web Game Adaptations at OceanX
Help transform world-class museum exhibits into browser-based games.
The role
We’re looking for Computer Science students to join an exciting collaboration between OceanX and the University of Bristol to develop web-based adaptations of immersive museum experiences originally exhibited at Singapore’s ArtScience Museum.
Working in a “for students, by students” model, you’ll contribute to real projects with the potential to reach classrooms, museums and festivals around the world.
This is a paid opportunity, with students employed and paid at the Real Living Wage.
Projects:
- Seagrass Stories - Extend and enhance an existing web prototype that teaches players about restoring fragile seagrass ecosystems.
- DataXplorer - Develop an interactive visualisation of real oceanographic data using modern web technologies (React/Vite + FastAPI).
- eDNA Detectives - Build a brand-new browser-based science mystery game from a creative brief, with interest already expressed by the MIT Museum.
Requirements:
- Experience developing games using Unreal Engine or Unity.
- Knowledge of C#, C++, Python, or other programming languages used in game or web development.
- Ability to work collaboratively within a small development team.
- Ability to prototype ideas quickly and adapt to changing project requirements.
Desirable Skills:
- Technical art skills (e.g. shaders, VFX, animation, asset pipelines).
- Game design experience, including gameplay mechanics, UI/UX, player progression, and balancing.
- Familiarity with version control systems such as Git and collaborative development workflows.
- Experience integrating APIs or working with JSON data.
- An interest in educational games, science communication, or interactive learning experiences.
- Experience working with data visualisation or interactive graphics (e.g. Canvas, WebGL, Three.js, D3.js).
- Understanding of user testing and iterative design based on player feedback.
- Strong communication and problem-solving skills, with a willingness to learn new technologies.
What you’ll gain
- Paid experience working on a real-world software development project.
- The opportunity to build software that could be used by museums, schools and science festivals worldwide.
- Experience with modern web technologies and collaborative software development.
- A standout portfolio project with genuine educational and social impact.
- The chance to work alongside academic and industry partner mentors, including OceanX and Studio Giggle.
The target is to produce showcase builds for the OceanX Summit 2026.
If you’re interested in game development, web technologies, science communication, or creating meaningful digital experiences, we’d love to hear from you.
Apply
To apply, please send your CV, a short cover letter and a portfolio (optional) to emma.guise@gmail.com
UG/PG/PhD students are all welcome.
Additional information
For any informal enquiries, please contact Emma Guise - emma.guise@bristol.ac.uk.
Contract type: Part time, fixed term (flexible hours from 3rd August - 16th September)
Work pattern: Monday - Friday, flexible hours per week.
Salary: Real living wage
School/Unit: The Sheds, Temple Quarter Enterprise Campus
The interview will take the form of an informal discussion, giving us an opportunity to learn more about you and answer any questions you may have. The date for which will be confirmed shortly.
The Details
2026-08-03
UK
Real Living Wage GBP /annum
Part-time
03/08/26 12:00